# Your First Page: 5 · Take it to air

> Publish, open the output, run it from the rundown.

Glider documentation · Getting Started · Web page: https://cgglider.com/docs/first-page/air/

Sections of this page: [1 · Create the page](https://cgglider.com/docs/first-page.md) · [2 · Design the scene](https://cgglider.com/docs/first-page/design.md) · [3 · Bind it to data](https://cgglider.com/docs/first-page/bind.md) · [4 · Animate it](https://cgglider.com/docs/first-page/animate.md) · [5 · Take it to air](https://cgglider.com/docs/first-page/air.md)

1. Right dock → Rundown. Move the lower-third workflow from Available into the playlist, and set its In and Out.
2. Menu bar → Page, and turn on the live toggle for this page. If the go-live gate refuses, fix what it names — see Pre-flight Checks.
3. Click Preview ↗ to open /view/<id> in a second window. That URL is what a mixer points at.
4. Back in the rundown, press Enter to take the row. The graphic animates on in the output window; press Space to take the next, or toggle the row off to take it out.

> **You are now live:** With live sync on, an edit on the canvas is an edit on air. Build on a copy and swap pages between items rather than rebuilding what is showing.

## Where to go next

- [Units](https://cgglider.com/docs/units.md): Replace static data with a clock, a counter or a poller.
- [Control Panels](https://cgglider.com/docs/control-panels.md): Give an operator buttons instead of the editor.
- [Stream Deck](https://cgglider.com/docs/stream-deck.md): Put those buttons on hardware.

![The output window with the lower-third on air.](https://cgglider.com/docs-shots/first-page-output.png)
