# Output & Live View: Going live

> The gate between a page and the air.

Glider documentation · Playout & On Air · Web page: https://cgglider.com/docs/live-output/going-live/

Sections of this page: [Output tab](https://cgglider.com/docs/live-output.md) · [Live view](https://cgglider.com/docs/live-output/live-view.md) · [What the output can see](https://cgglider.com/docs/live-output/public-state.md) · [Going live](https://cgglider.com/docs/live-output/going-live.md) · [Integrating with a mixer](https://cgglider.com/docs/live-output/integration.md)

Turning live sync on runs five deterministic validators. If any refuses, the request is rejected and the editor shows what failed rather than a bare error.

| Check | Refuses when |
| --- | --- |
| wiring | A binding would not paint. |
| structure | Names, groups or nesting are invalid. |
| unit | A unit is invalid, or two units write one path. |
| scene | The scene itself is inconsistent. |

The message reads “Can't go live — <check> check failed:” followed by up to six failure lines and a count of any others.

> **Fix, do not bypass:** These checks exist because the alternative is finding out on air. Each failure names the thing to change; see Pre-flight Checks.

![A blocked go-live with its reasons.](https://cgglider.com/docs-shots/go-live-block.png)
