# Scene Panel: Dragging & drop zones

> How reordering actually behaves.

Glider documentation · The Editor · Web page: https://cgglider.com/docs/scene-panel/dragging/

Sections of this page: [Output](https://cgglider.com/docs/scene-panel.md) · [Scenes](https://cgglider.com/docs/scene-panel/scenes.md) · [Control Panels](https://cgglider.com/docs/scene-panel/control-panels.md) · [Components](https://cgglider.com/docs/scene-panel/components.md) · [Dragging & drop zones](https://cgglider.com/docs/scene-panel/dragging.md)

- Nodes and groups use separate drag types, so a group can never be dropped into the node list or vice versa.
- Each list has a bucket key — a group id, or the layer for top-level rows. A row only highlights over targets in the same bucket, which is why you cannot drag a node into a group by dropping it on that group's rows.
- A thin drop zone sits at the end of every bucket so a row can be moved to the very end.
- To move a node between groups, use Ungroup then the Add… select, not a drag.
- A row being renamed is not draggable.
