# Units: Counter

> Numbers you step and reset.

Glider documentation · Logic · Web page: https://cgglider.com/docs/units/counter/

Sections of this page: [Overview](https://cgglider.com/docs/units.md) · [Clock](https://cgglider.com/docs/units/clock.md) · [Counter](https://cgglider.com/docs/units/counter.md) · [Ticker](https://cgglider.com/docs/units/ticker.md) · [Formatter](https://cgglider.com/docs/units/formatter.md) · [Watch rule](https://cgglider.com/docs/units/watch-rule.md) · [Data feed](https://cgglider.com/docs/units/poller.md) · [Runtime & gating](https://cgglider.com/docs/units/runtime.md) · [Commands & API](https://cgglider.com/docs/units/commands.md)

| Field | Meaning |
| --- | --- |
| Target | The store path holding the number. |
| Value | The current value. |
| Step | How much increment and decrement move. |
| Min / Max | Optional bounds. |
| Wrap | At a bound, wrap round to the other end. Needs both a min and a max. |

## Actions

- increment · decrement — by the step
- set — an explicit value
- reset — back to the starting value

Counters are the usual target for an operator button or a Stream Deck key: bind the button's action to the counter's increment and the graphic follows the store path.
