Glossary

Every term the documentation uses, defined once.

Action through Mixer.

TermMeans
ActionOne thing a button or key does: a unit command or an animation.
AssignmentBinds a clip to a target in a phase, with an order and a stagger.
BankA page of keys on a Stream Deck profile.
BindingA link from a component input to a store path.
BarA component that fills proportionally to a value.
ChannelOne animatable property lane on a clip.
ClipA duration, an easing and a set of channels. Kinds: in, run, out, emphasis.
ComponentA node on a scene: text, image, video, lottie, button, bar, chart, rectangle.
Control panelAn operator scene of widgets. Never composited to air.
CounterA unit holding a number you step and reset.
DataThe page's JSON: the seed for the runtime store.
FormatterA unit computing a derived value from other paths.
GroupA logical container of components; nests up to four deep.
GuardWhat a binding paints when its value is missing: hold, blank, zero or fallback.
LayerA scene. Kind canvas (goes to air) or controlPanel (never does).
Live syncA page whose edits reach the output as you work.
LottieVector motion graphics from After Effects.
MixerThe audio desk: a master bus and one strip per audio plate.