Anchors & Colliders

Pin edges to other items or to the canvas with arrows, and keep items from overlapping with colliders.

Switching the canvas tool strip between Masks and Anchor & Collider.

The tool strip on the left of a graphic scene holds one toolbox at a time. The two buttons at its top switch between them: Masks (the Photoshop-style mask and selection tools) and Anchor & Collider. The options bar along the top of the canvas follows the toolbox and the tool.

ToolKeyWhat it does
MoveVThe usual handles. Anchored items still drag, resize and nudge: the change is stored as their margins, so they stay pinned.
AnchorAPins a side of the selected item to an edge of another item or of the canvas.
ColliderCMakes sides of the selected item solid and pads its collider box.

Pressing A or C opens the Anchor & Collider toolbox from anywhere on the canvas; pressing a mask tool's key (M, L, B…) switches back to Masks. Below the tools, two toggles choose whether every item's anchors and colliders are drawn, or only the selection's.

The Anchor & Collider toolbox: every anchor drawn as an arrow with its margin, and the selected LIVE tag's two anchors in the options bar.
The Anchor & Collider toolbox: every anchor drawn as an arrow with its margin, and the selected LIVE tag's two anchors in the options bar.