Animation Timeline

The bottom-dock timeline: workflows, clips, targets, channels and keyframes.

Changing when an animation or property plays, on its bar.

  • Every animation and every property draws a bar. Drag either edge to change its start or end: an edge changes only that animation or property. Track properties, opened by default in the details, have the same Start and End as fields.
  • Press and hold a bar for a quarter second, then drag to move it without changing its length or its keys.
  • Resizing a property stretches its keys to the new span; moving it keeps their spacing. A property stays inside its own animation.
  • Resizing an animation keeps the phase's playback end where it is. Dragging the red end marker changes only where playback ends: clips, keys and delays stay put.
  • An animation placed by hand keeps its own start time. Older clips keep their Order and stagger sequencing until you move them. A clip shared by several targets keeps one position, and each target's stagger stays relative to it.
  • Drag a row's name to reorder the list. This is display order only: it never changes playback order or assignments, and a property row stays under its own animation.
  • Hover a key to see its details: time and frame, value, easing, and the next value with the transition time.