Animation Timeline
The bottom-dock timeline: workflows, clips, targets, channels and keyframes.
Form-driven motion, and when it stops regenerating.
Rather than keyframing by hand, choose an animation type and fill in a short form. The type generates the channel lanes.
| Type | Does |
|---|---|
| Cut | Appear or disappear with no transition. |
| Fade | Opacity. |
| Fly / Slide | Move in or out from an edge, optionally fully off screen. |
| Zoom / Grow | Scale in or out. |
| Wipe | Reveal with a clip inset. |
| Blur | Defocus in or out. |
| Spin | Rotate. |
| Pulse | A repeating accent. |
| Custom | No form — channels authored by hand. |
Types combine: a clip holds a list of specs, and the resolved lanes are regenerated from them. Form fields flip sense for an out clip — the direction list and the “End fully off screen” label change accordingly.