Animation Timeline
The bottom-dock timeline: workflows, clips, targets, channels and keyframes.
Creating the animation itself.
- New workflow creates one; Rename the open workflow and Delete workflow act on the current selection, with a confirmation before deleting.
- + New clip — in the toolbar, or the dashed row under the clips list — adds a clip to the open workflow in the current phase, starting from the animation type you pick.
- A clip's kind sets its role: in and out are one-shot, run loops as an idle state, emphasis is a one-shot accent.
- Loop as idle state is the toggle that makes a run clip repeat.
- A clip has one default easing, used by any keyframe that does not set its own.
- Copy clip… duplicates a clip's channels onto another target.
Workflows are what the rundown, buttons and reactions address — a rundown row's In and Out are workflow selections, not clip ids.